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Card Key Drop Rates
Each Card Key awards exactly one card. The rarity is selected first, then every card within that rarity has an equal chance. Bundles contain 10, 25 or 50 independent Card Keys and do not change these odds.
Rates shown are the actual normalized probabilities used by TideCards and total 100%.
Crate Key Drop Rates
Each crate key awards exactly one prize. Prize pools differ between Survival, Lifesteal, and OneBlock. Use the tabs below to view each server's pool.
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Tidefall Network Wiki
Everything you need to know about the server
Getting Started
Joining the Server
Connect to playtide.net using Minecraft Java Edition. Once you spawn in the hub, you'll see two NPCs - click either one to join Survival or Lifesteal.
Finding a Place to Build
Use /rtp to randomly teleport to a safe location in both Survival and Lifesteal. This is the fastest way to find unclaimed land and start building.
Setting a Home
Once you've found a spot, use /sethome to save your location. You can teleport back at any time with /home. Higher ranks unlock additional sethomes.
Returning to Spawn
Use /spawn to teleport back to the spawn area at any time.
Useful Commands
Run /info in-game for a basic command list. If you need help from staff, use /ticket followed by your message to submit a support ticket.
Ranks
Each rank inherits all perks and commands from the rank below it. Purchasing a higher rank gives you everything from the lower ranks plus additional benefits.
DefaultFree
Visitor
The default rank given to all new players. Includes essential commands to get started on the server.
/tpaRequest to teleport to another player.
/tpahereRequest another player to teleport to you.
/sethomeSave your current location as a home. Visitors get 2 sethomes.
/shopOpen the server shop to buy and sell items.
/ahOpen the auction house to trade items with other players.
FreeJoin Discord
Citizen
A free starter rank claimed by joining our Discord server. Perfect for new players looking to get started with extra benefits.
4 sethomesSave up to 4 different home locations.
Discord KitClaim a starter kit of items when you first join.
$5,000 in-game cashOne-time bonus added to your balance on claim.
1 Aquatica KeyReceive a rare Aquatica crate key on first claim.
Common$4.99 AUD
Wave
Your first upgrade. Adds essential utility commands and extra homes.
6 sethomesSave up to 6 different home locations.
/backReturn to your previous location after teleporting or dying.
$2,000 in-game cashOne-time bonus added to your balance on purchase.
Rare$9.99 AUD
Oceanic
Ride the current with cosmetic commands, the /top perk, and Phantom Thorns protection.
7 sethomesSave up to 7 different home locations.
/nickSet a custom display name visible to other players.
/topTeleport to the highest block above you - great for escaping caves.
Phantom ThornsImmune to phantom damage - phantoms are instantly destroyed when they touch you.
$5,000 in-game cashOne-time bonus added to your balance on purchase.
Epic$19.99 AUD
Tsunami
Unleash the storm with flight, weekly keys, and even more homes.
9 sethomesSave up to 9 different home locations.
/flyFly freely in the survival world. Toggle on and off at will.
1 Ocean Key/weekReceive an Ocean crate key every week automatically.
$8,000 in-game cashOne-time bonus added to your balance on purchase.
Legendary$29.99 AUD
Tempest
Command the storm with maximum utility. Virtual chest access, triple weekly ocean keys, and fourteen homes.
14 sethomesSave up to 14 different home locations.
3 Ocean Keys/weekReceive 3 Ocean crate keys every week automatically.
Virtual ChestOpen a portable chest from anywhere with /chest.
$10,000 in-game cashOne-time bonus added to your balance on purchase.
Legendary$39.99 AUD
Abyssal
Dive into the abyss. Weekly Aquatica keys, the Life Regen perk, and even more homes.
18 sethomesSave up to 18 different home locations.
Life Regen PerkRegenerate 1 life every 3 days on the Lifesteal server (up to 15 regen lives).
1 Aquatica Key/weekReceive an Aquatica crate key every week - the rarest crate.
$12,000 in-game cashOne-time bonus added to your balance on purchase.
Legendary$49.99 AUD
Vortex
The ultimate rank. Unmatched perks, double weekly Aquatica keys, virtual ender chest, and the most homes on the server.
20 sethomesSave up to 20 different home locations.
2 Aquatica Keys/weekReceive 2 Aquatica crate keys every week automatically.
Virtual Ender ChestAccess your ender chest from anywhere with /enderchest.
$20,000 in-game cashOne-time bonus added to your balance on purchase.
Crates & Keys
Crates are located at spawn and can be opened with their matching key. Each crate contains a different pool of rewards - the rarer the key, the better the loot.
Common
Vote Key
The most common key, earned for free by voting for the server. Use /vote in-game to see the voting links. Each vote rewards you with a Vote Key that can be used at the Vote Crate at spawn.
Also available in the store and as a drop from higher-tier crates.
Rare
Ocean Key
A mid-tier key with better rewards than the Vote Crate. Ocean Keys can be found as rare drops inside the Vote Crate, earned weekly with the Tsunami rank, or purchased from the store.
Legendary
Aquatica Key
The rarest and most valuable key. Aquatica Keys contain the best loot on the server. They can be found as rare drops inside the Ocean Crate, earned weekly with the Abyssal rank, or purchased from the store.
How to Get Keys
VotingUse /vote in-game and vote on each link to receive free Vote Keys.
Crate DropsHigher-tier keys can drop as rewards from lower-tier crates.
RanksTsunami, Tempest, Abyssal, and Vortex ranks include weekly key rewards automatically.
EventsParticipate in server events to earn keys as rewards.
StoreAll keys and key bundles are available for purchase in the store.
Cards
Collectible cards you pull with Card Keys. Build a collection, watch it change in value, and sell or trade when the time is right. Available on Survival, Lifesteal and Oneblock.
Pulling Cards
Hold a Card Key and right-click to open it. You'll pull one random card, which goes straight into your collection. Card Keys come from the and the store.
If you were given keys while offline or in a world where cards aren't available, run /cards claim to pick them up.
Rarities
Every card has one of eight rarity tiers. The rarer the tier, the more the card is worth.
CommonUncommonRareEpicMythicLegendaryAstralSecret
Each card also shows a "1 in N" number - the higher it is, the rarer that exact pull, and the more it's worth within its tier. See the store's Card Key info for the exact drop rates.
Your Collection
Open it with /cards. Browse by rarity, and from there you can:
-Sell a card for its current value, or sell a whole tier at once.
-Withdraw a card as a physical item you can trade with other players. Right-click a physical card to put it back into your collection.
A collection can only hold one copy of each card, so you can't deposit a card you already own.
Card Values
Cards in your collection change in value a little every day - up or down. They never drift more than 20% from their original value, so nothing crashes overnight, but timing your sales matters.
Withdrawing a card locks in its value at that moment. A physical card keeps that price no matter how long you hold it, which makes it the safe way to trade.
Leaderboard
Run /cards leaderboard to see the top collectors by total collection value.
Economy
There are several ways to earn and spend money on the server. Build up your balance through jobs, quests, trading, and even going AFK.
Jobs
Use /jobs to open the jobs menu. You can join multiple jobs and earn money by performing tasks related to that job - mining, farming, fishing, building, and more. The more you work a job, the higher your job level and pay rate.
Quests
Use /quests to view available quests. Complete objectives like gathering resources, killing mobs, or crafting items to earn cash rewards. Quests refresh regularly so there's always something to work towards.
AFK Zone
Head to the AFK zone at spawn to earn $20 per minute just for being online. Stand in the designated area and you'll automatically receive passive income. A great way to earn while you're away from the keyboard.
Paying Players
Use /pay <player> <amount> to send money directly to another player. Useful for trading, splitting loot, or paying for services from other players.
Auction House
Use /ah to open the auction house. You can list items for sale and browse what other players are selling. It's the main player-to-player marketplace on the server.
Server Shop
Use /shop to open the server shop GUI. Buy and sell common items at fixed prices. The shop is a reliable way to offload resources or pick up materials you need quickly.
Coinflip
Use /cf <amount> to bet money against other players. Other players can use /cf to open the coinflip menu and take someone's game. You can also use /cf stats to view your daily stats, including your win rate and net gain/loss.
Lifesteal
Lifesteal is a hardcore PvP game mode where every kill matters. It's a separate world from Survival with its own rules - anything goes.
How Hearts Work
Your health bar is your lives. Every player starts with 10 hearts and can grow up to a maximum of 20 hearts. You lose a heart every time you die in any Lifesteal world (Overworld, Nether, and End) - not just from player kills. When you kill another player, you steal one of their hearts (up to the 20-heart cap). If you hit 0 hearts, you permanently die and are locked out of Lifesteal until you're revived.
Getting Hearts Back
If you run out of hearts, there are three ways to get back in:
Auto RespawnPlayers are automatically revived after 7 days, respawning with 3 hearts so they can return to Lifesteal.
Crate RewardsExtra Heart items can drop as rewards from crates. Consume one to restore a heart, up to the 20-heart cap.
Life Regen PerkAvailable in the store or included with the Abyssal rank. Use /heart claim to regenerate 1 heart every 3 days, up to a maximum of 15 hearts.
Anything Goes
In Lifesteal, all forms of PvP, griefing, looting, raiding, and traps are fully allowed. There are no base protection rules - if someone finds your base, it's fair game. Build smart, hide well, and trust no one.
Keep It in Lifesteal
Griefing, raiding, and hostile behaviour are only permitted in Lifesteal. Survival is a friendly, community-focused server. Any griefing, stealing, or toxic behaviour in Survival will be dealt with by staff. Keep the chaos where it belongs.
PvP
Tidefall offers several different PvP experiences across its servers. Whether you prefer structured 1v1 fights, open-world combat, or full-on faction warfare - there's something for every playstyle.
Duels
Challenge any player to a fair 1v1 fight. Duels take place in a dedicated arena and don't affect your regular inventory or lives.
/duel <player>Send a duel request to another player.
/duel <player> <amount>Duel with a bet - the winner takes the pot. Both players must have enough balance to cover the wager.
PvP Arena
An open PvP zone where you fight using your own inventory. Keep inventory is enabled, so you won't lose your gear on death. Great for casual PvP practice or settling scores.
/arenaTeleport to the PvP arena.
Lifesteal Server
A full PvP-enabled survival world where anything goes. PvP is always on, and all forms of griefing, raiding, looting, and traps are allowed. Kill players to steal their hearts - lose all yours and you're locked out. See the Lifesteal wiki section for full details.
Rank Point Cap
To keep competitive ranking fair and prevent abuse, there is a per-player-pair daily rank point cap of 15. Once you've gained 15 rank points from the same player, you can no longer earn points from them until the server restarts - no matter how many more times you eliminate them.
Example: If you eliminate the same player 15 times in one day, you won't gain any more rank points from them until the next restart.
PvP Ranks
Earn PvP ranks by getting kills across any PvP game mode. Ranks are purely cosmetic and show your combat experience. Everyone starts at Copper 1 and can climb all the way to Netherite 3. Be careful though - getting killed by another player will cost you rank points, and you can derank if you drop below the threshold for your current tier.
Rank
Tiers
Kills per Tier
Copper
1 / 2 / 3
10 kills each
Iron
1 / 2 / 3
20 kills each
Gold
1 / 2 / 3
30 kills each
Diamond
1 / 2 / 3
40 kills each
Emerald
1 / 2 / 3
50 kills each
Netherite
1 / 2 / 3
100 kills each
Total kills to reach Netherite 3: 750 kills (30 + 60 + 90 + 120 + 150 + 300)
Oneblock
Start on a single block floating in the void. Mine it over and over to generate new blocks, items, and mobs. Each phase unlocks different resources and challenges - progress far enough and you'll face the Ender Dragon.
How It Works
Your island begins as a single block. Every time you mine it, a new block spawns in its place. The type of block depends on your current phase - early phases give you grass, dirt, wood, and stone, while later phases bring nether materials, ocean blocks, end resources, and rare loot.
As you progress through phases, new mobs and structures become available too. Build outward from your starting block to create a proper base, farm, and storage system.
Phases
PlainsGrass, dirt, wood, flowers, and basic mobs. Your starting phase.
UndergroundStone, ores, gravel, and cave mobs like creepers and spiders.
OceanWater, sand, coral, sea lanterns, and aquatic mobs.
JungleJungle wood, vines, melons, parrots, and ocelots.
NetherNetherrack, soul sand, nether bricks, blazes, and wither skeletons.
WinterSnow, ice, packed ice, and winter mobs.
The EndEnd stone, purpur, shulkers, and endermen. Face the Ender Dragon to complete your journey.
Commands
/obJoin Oneblock and teleport to your island.
/ob topView the island leaderboard.
/ob invite <player>Invite a player to your island.
Tips
Build a platform around your starting block early - falling into the void means losing your items.
Set up chests and sorting systems before progressing too far. Later phases generate a lot of resources fast.
Mobs can spawn from the Oneblock - be ready to fight or have a secure area to funnel them into.
Island level is calculated from the value of all blocks placed on your island. Prioritise placing high-value blocks to climb the leaderboard.
Server Rules
Welcome! By joining, you agree to follow the rules below. Failure to do so may result in warnings, mutes, or bans.
1. Be Respectful
Treat everyone with basic respect. No harassment, bullying, hate speech, threats, or personal attacks.
Discrimination based on race, gender, sexuality, religion, disability, or nationality is not tolerated.
Light swearing is tolerated so long as it’s not directed at another person as an insult.
2. Fair Play and Game Conduct
No cheating, exploiting, hacking, or duping anywhere in the server.
Chunk loaders and lag machines are not permitted and may be removed.
3. Keep Content Appropriate
No NSFW or explicit content including extreme violence, gore, disturbing imagery, sexualised imagery, drug use, self-harm, or illegal activity.
Do not share personal information, yours or anyone else’s.
4. Staff Authority
Do not argue or discuss moderation actions publicly.
If you have an issue, contact staff politely through #contact-support or /ticket in-game.
Staff decisions should be respected. Abusing or impersonating staff will result in serious penalties.
5. Use Common Sense
Not every situation can be covered by a rule. If something feels harmful, disruptive, or inappropriate, it probably is.
Staff reserve the right to act in the best interest of the community.
Warning
Griefing, raiding and other forms of disruptive combat is restricted to LIFESTEAL only.
Failure to comply with these rules will result in punishment to your account standing within Tidefall Network. This includes mutes, warnings and bans.
Jobs
Jobs let you earn money just by playing the way you already love to play. Pick a job that matches your style - mining, farming, fighting, fishing and more - and you'll get paid automatically every time you do the work. The more you do it, the higher your job level climbs and the bigger your payouts get. Open /jobs to browse and join. Here's what each job pays you for.
Commands
/jobsOpens the jobs GUI.
/jobs listLists available jobs.
/jobs join <job>Join a job.
/jobs leave <job>Leave a job.
/jobs top <job|all>View job leaderboards.
Miner
Grab a pickaxe and get paid for every stone and ore you mine. Perfect if you love digging deep and striking it rich underground.
You'll earn from: Stone, Cobblestone, Deepslate, Cobbled Deepslate, Andesite, Diorite, Granite, Tuff, Calcite, Basalt, Blackstone, Dripstone Block, Netherrack, End Stone, Terracotta variants, ice variants, and every kind of ore and ore block.
Excavator
Pull out a shovel and earn while you shift dirt, sand and gravel. Great for landscaping projects and big terraforming jobs.
Swing an axe and get paid for every tree you chop down. The more wood you gather, the more you make.
You'll earn from: Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove and Cherry logs, Crimson and Warped stems, and all stripped log variants.
Farmer
Tend your crops and cash in at harvest time. You're paid for fully grown crops you harvest, plus any honeycomb you collect - so let things ripen before you pick them.
Love building? Get paid for it. You earn for placing almost any block, so every project puts money in your pocket. (Planting saplings and seeds doesn't count - that's the Farmer's job.)
Slayer
Hunt down mobs for a living. You're paid for every creature you kill - other players don't count, so save those fights for the Dueler job.
Dueler
For the PvP crowd - you earn money for defeating other players in combat. The better you fight, the more you make.
Fisherman
Cast a line and relax - you get paid for everything you reel in, whether it's a fish or any other catch.
Traveller
Get paid to explore. You earn money for every new block of ground you cover on foot (and swimming counts too!). A few things to know: you won't be paid for walking the same ground twice, flying doesn't count, and you'll need to be out of vehicles like boats and minecarts to earn.
Trader
Make deals with villagers and earn on the side. Every valid trade you complete at a villager pays you a little extra on top.
Crafter
Turn raw materials into something useful and get rewarded. You earn money for the items you craft at a crafting table.
Sign Formatting
Text on signs can now be coloured and formatted! Use the codes below by typing the & symbol followed by the code character when writing on a sign. For a full reference, see the Minecraft colour codes wiki article.
Colour Codes
&0Black
&1Dark Blue
&2Dark Green
&3Dark Aqua
&4Dark Red
&5Dark Purple
&6Gold
&7Gray
&8Dark Gray
&9Blue
&aGreen
&bAqua
&cRed
&dLight Purple
&eYellow
&fWhite
Formatting Codes
&lBold
&oItalic
&nUnderline
&mStrikethrough
&kObfuscated (random characters)
&rReset (clears formatting)
Pet Protection
Tamed pets are now auto-protected the moment you tame them in Oneblock and Survival. Protection covers most environmental damage as well as direct player attacks, keeping your companions safe.
What's Protected
When you tame a pet it is automatically protected from most environmental damage and from direct player attacks.
Removing Protection
To remove protection from a pet, simply punch it - its name and protection will be removed.
Restoring Protection
To add protection back to a tamed pet after it was removed, use a nametag on it.
Tycoon
Every player gets a private plot. Stand on it to earn cash every second, spend that cash to unlock the next piece of your build, and watch your income climb. Finish the level, rebirth for a permanent bonus, and do it again faster.
Getting In
Enter the Tycoon world from the hub and your plot loads automatically. Use /tycoon (or /tycoon menu) to pick a level. Levels unlock in order - you have to complete one before the next opens up. Each level tracks its own progress and balance, so switching levels saves where you were and starts you fresh on the new one.
Your hotbar is set up for you: a Tycoon Blade, the Items chest, the Tycoon Guide book, a Locator compass, and the Upgrades star. You can't break or place blocks in the Tycoon world - everything is built through the game.
Earning Cash
Stand in your collection zone to bank money every second. The hologram above it shows your current $/sec. Wander off and your earnings pool up until you come back to collect them.
Loose cash also spawns in the land between plots. Walk over it to bank it - but read the Danger section first.
Building Your Plot
Step on the lit pressure plate to buy the next section. The hologram shows the section's name and cost. Every section you unlock raises your earnings per second, and the next section costs a little more.
Hold the Locator compass for a particle trail to the next plate if you lose track of it.
Keep building. If you stop buying sections for a while, your earnings drop to half until you buy again. Momentum matters.
Rebirth
Once every section on a level is unlocked, run /tycoon rebirth. Your plot resets, but you keep a permanent +10% earnings bonus and earn shards. The bonus stacks up to 5 rebirths per level. Laser doors and vehicles are lost on rebirth; upgrades bought with shards are not.
Shards & Upgrades
Shards are the premium currency. You earn them from rebirths, from the Shard Boss and Supply Drop events, and occasionally from other events. Spend them from the Upgrades star (or /tycoon upgrades). Upgrades are permanent and account-wide across every level, and can be toggled on or off from the menu.
Speed II
Permanent Speed II in the Tycoon world
1 shard
Plot Flight
Fly freely while on your own plot
3 shards
Auto Collect
Earn straight to your balance anywhere in the world
5 shards
Combat Blade
A stronger sword that replaces the Tycoon Blade
5 shards
2x Cash
Doubles all earnings, everywhere, forever
10 shards
The Items Menu
Right-click the Items chest to spend cash and shards on gear and tools for your current level:
-Leather and Iron Armor - auto-equips a full set. It can break.
-Strength II - 90 seconds of Strength II, bought with cash.
-Laser Door - arms every laser door on your plot. Anything that walks through dies; you and your co-op members are always safe. Toggle it with the lever and buy charge refills when it runs low. One purchase per level.
-Vehicle - unlocks a rideable mount for this level. Summon it from the saddle in your hotbar, dismount to put it away, and refuel it here when the tank runs dry. One purchase per level.
-Force Random Event(1 shard) - starts a random event immediately, unless one is already running.
-Sabotage(2 shards) - pick a target. Zombies swarm their plot for 5 minutes and you steal 50% of their cash. They will know it was you.
Danger Between Plots
You are safe on your own plot. Step off it and you are fair game - other players can attack you, and the cash you drop on death is theirs to pick up. The Combat Blade upgrade and armor from the Items menu exist for exactly this reason.
Random Events
Events fire periodically across the Tycoon world. Each one lasts a few minutes and shows a boss bar timer at the top of your screen. They are always time-limited, so move when one starts.
Gold Rush - a gold vein surfaces between plots. You get a pickaxe; mine it before everyone else does.
Shard Boss - a giant zombie appears. Help defeat it and earn a shard.
Cash Rain - cash falls from the sky inside your plot.
Supply Drop - chests appear near plots, with a chance of a shard inside.
Market Surge - every section is discounted. Spend now.
2x Cash Drops - twice as much ground cash spawns.
3x Kill Drops - players drop triple cash on death.
Zombie Invasion - zombies roam between plots.
Blood Moon - zombies spawn twice as fast and drop double cash.
Skeleton Siege - archers hold the ground between plots. Watch for arrows.
Animal Hunt - passive animals roam between plots. Hunt them for cash.
Storm - lightning strikes between plots and scatters cash.
Blue Moon - zero gravity movement for everyone.
Co-op
Invite a friend to build with you. /tycoon invite <player> sends the invite and they run /tycoon accept to join your plot. Co-op members share your plot, are safe from your laser doors, and can refill them at the lever. Remove someone with /tycoon kick <player>.
Leaving & Saving
Your balance and progress are saved per level, so you can leave and come back where you left off. If you stay out of the Tycoon world for a while your plot is cleared to free the space, and it rebuilds from your saved progress the next time you enter. Use /tycoon leave to head back to the hub.
Commands
/tycoon - open the level menu
/tycoon home - teleport to your plot
/tycoon info - your balance, income and progress
/tycoon upgrades - open the shard shop
/tycoon rebirth - rebirth a completed level
/tycoon baltop - richest players
/tycoon top - progress leaderboard
/tycoon invite / accept / kick - co-op
/tycoon reset - wipe a level and start over
/tycoon leave - return to the hub
Hunger Games
Part of the PvP server. Everyone drops in, the loot is what you find, and the last player standing wins.
Joining a Match
From the PvP server, run /hg join to enter the queue. A match needs between 4 and 32 players to start.
If a game is already in progress you'll wait in the lobby until it ends, then the next match begins with everyone who queued.
How It Plays
Standard Hunger Games rules. You start with nothing. Scavenge chests for weapons, armor and food, and fight or avoid the other players. There are no teams and no respawns - once you're out, you're out until the next match.
The match ends when a single player is left alive. That player wins.
Tips
-The first minute is the most dangerous. Grab what's nearest and move rather than fighting over the centre chests.
-Food matters. Sprinting and fighting without it will leave you unable to regenerate.
-All standard PvP server rules apply in Hunger Games. See the for the full list.
This section is coming soon. Check back later!
Season 0 - Beta
Season Overview
13th Feb 2026 - 18th June 2026
Staff
Owner
benkbb
Admin
darakZ
Moderator
Devill_Lucifer
Helper
XoApollo
Season Stats
Total Joins
531
Economy Total
$173,809,674.62
Top Leaderboards
Jobs Leaderboards
mcMMO Leaderboards
Terms of Service
Last updated: September 2026
1. Acceptance of Terms
By purchasing any item from the Tidefall Network store, you agree to abide by these Terms of Service and all applicable community guidelines. If you do not agree with any part of these terms, do not make a purchase.
2. Age Requirement
You must be at least 13 years of age, or have the consent of a parent or legal guardian, to make a purchase on the Tidefall Network store. By completing a transaction, you confirm that you meet this requirement or have obtained such consent. Parents or guardians are responsible for all purchases made by minors under their care.
3. Community Guidelines
All players are expected to follow the Tidefall Network community guidelines at all times. This includes but is not limited to: no cheating, no harassment, no exploiting bugs, and respectful behavior toward other players and staff.
4. Right to Ban
Tidefall Network reserves the right to ban any player who violates our community guidelines, regardless of any purchases made. Purchasing items from the store does not exempt you from server rules. Bans issued for guideline violations are final and do not entitle you to a refund.
5. Chargebacks and Payment Disputes
If you believe a transaction was made in error or have a concern about a purchase, you must contact us at tidefallnetwork@gmail.com before initiating a chargeback or payment dispute. We will make every reasonable effort to resolve the issue directly. Initiating a chargeback through your bank or payment provider without first contacting us may result in your account being suspended until the dispute is resolved and the funds are returned to us.
6. Virtual Goods
All items purchased through the store are virtual goods for use on the Tidefall Network Minecraft server. These items have no real-world monetary value and cannot be transferred, traded, or sold to other players.
7. Randomized Purchases
Certain items sold on the store, including Card Keys and crate keys, produce randomized outcomes. The probability of each possible outcome is disclosed on the product page. No specific outcome is guaranteed, and purchasing a randomized item does not increase or alter the odds of any future purchase. Each key produces an independent result. By purchasing a randomized item, you acknowledge that you have reviewed the disclosed probabilities and accept the outcome you receive.
8. Delivery
Purchased items are delivered directly to your in-game account on the Tidefall Network Minecraft server. Delivery typically occurs within seconds while you are online. If you are offline at the time of purchase, your items will be delivered when you next log in. You must log in to the server within a reasonable period after purchase to receive your items. Tidefall Network is not responsible for items that cannot be delivered due to an incorrect or inactive Minecraft account.
9. Item Changes and Rebalancing
Tidefall Network is an actively developed server, and the items, perks, and features offered through the store may be modified, rebalanced, or retired over time. We reserve the right to adjust the behavior, availability, or properties of any purchased item as part of ongoing server development. If a purchased item is permanently removed from the server, you may be eligible for a refund under the terms of our Refund Policy.
10. Server Availability
The Tidefall Network Minecraft server may experience downtime for maintenance, updates, or unforeseen technical issues. Purchasing items from the store does not guarantee uninterrupted access to the server or to any specific feature. We are not liable for loss of access to purchased items during periods of server downtime, nor for any temporary unavailability of server features.
11. Gameplay and Usage Data
We collect anonymous usage data about how players interact with features on the server and store. This covers things like which commands and menus are used, which crates and cards are opened and what they produce, which game modes are played and for how long, and how in-game currency and items move around. We use it to balance the economy, fix bugs, and decide which features are worth building next.
This data contains no personal information and no chat messages. We do not read, store or analyse public chat, private messages, or anything you type to other players. We do not collect your real name, email address, payment details, or any information from outside the server, and we never sell or share this data with advertisers or third parties.
Usage data is analysed in aggregate - patterns across many players, not a file on you. Purchase records are handled separately and only for the purposes set out in these terms and our Refund Policy. If you have questions about any of this, email us at tidefallnetwork@gmail.com.
12. Changes to Terms
We reserve the right to update these Terms of Service at any time. Continued use of the store after changes constitutes acceptance of the updated terms.
These terms were in effect from February 2026 through September 2026 and are provided for reference only. The current terms above govern all purchases.
1. Acceptance of Terms
By purchasing any item from the Tidefall Network store, you agree to abide by these Terms of Service and all applicable community guidelines. If you do not agree with any part of these terms, do not make a purchase.
2. Community Guidelines
All players are expected to follow the Tidefall Network community guidelines at all times. This includes but is not limited to: no cheating, no harassment, no exploiting bugs, and respectful behavior toward other players and staff.
3. Right to Ban
Tidefall Network reserves the right to ban any player who violates our community guidelines, regardless of any purchases made. Purchasing items from the store does not exempt you from server rules. Bans issued for guideline violations are final and do not entitle you to a refund.
4. Virtual Goods
All items purchased through the store are virtual goods for use on the Tidefall Network Minecraft server. These items have no real-world monetary value and cannot be transferred, traded, or sold to other players.
5. Changes to Terms
We reserve the right to update these Terms of Service at any time. Continued use of the store after changes constitutes acceptance of the updated terms.
Refund Policy
Last updated: February 2026
Eligibility
You are only eligible for a refund if Tidefall Network discontinues the purchased item from the server. In this case, you may request a full refund for the affected item by contacting us via email.
Non-Refundable Circumstances
Refunds will not be issued for any of the following reasons:
Change of mind after purchase
Account bans due to community guideline violations
Temporary server downtime or maintenance
Items that have already been used or activated
How to Request a Refund
If you believe you are eligible for a refund, please contact us at tidefallnetwork@gmail.com with your Minecraft username, order details, and reason for the request. We will review and respond within 7 business days.